seno

coseno

tangente

seno

coseno

tangente

Desactiva todos los botones

α = 0.5235987755982989 rad (slider from 0 to 6.283185307179586, step 0.08726646259971647)
β3: 360° - α
β2: α - 180°
β1: 180° - α
γ = If((α ≥ 0°) ∧ (α ≤ 90°), α, If[(α ≥ 90°) ∧ (α ≤ 180°), β1, If[(α ≥ 180°) ∧ (α ≤ 270°), β2, β3]])
O = Intersect(xAxis, yAxis)
c = Circle(O, 1)
D1 = Intersect(c, xAxis, 2)
C = Rotate(D1, γ, O)
e = Segment(O, C)
a = OrthogonalLine(C, xAxis)
A = Intersect(a, xAxis)
d = Segment(A, O)
J = Intersect(d, e)
F = Rotate(D1, α, O)
b = Segment(C, A)
f = Distance(d, b)
g = Line(O, C)
h = OrthogonalLine(D1, xAxis)
E1 = Intersect(g, h)
i = Segment(E1, D1)
p = Segment(O, C)
q = Segment(O, A)
r = Segment(C, A)
α2 = Angle(D1, O, C)
sen: x(C)
cos: y(C)
F1: F
α1 = Angle(D1, O, F1)
s = OrthogonalLine(F1, xAxis)
t = Segment(O, F1)
G = Intersect(s, xAxis)
a_1 = Segment(O, G)
b_1 = Segment(G, F1)
c_1 = Line(F1, O)
E = Intersect(c_1, h)
j_1 = Segment(J, E)
f_1 = Segment(J, G)
g_1 = Segment(G, F1)
h_1 = Segment(J, A)
x1: x(C)
y1: y(C)
x2: x(F1)
y2: y(F1)
z2 = If(x2 ≠ 0, y2 / x2, Infinity)
texto6: "sen ( " + α1 + " ) = " + y2 + ""
texto7: "cos ( " + α1 + " ) = " + x2 + ""
texto8: "tan ( " + α1 + " ) = " + z2 + ""
tt = 0 (slider from 0 to 1, step 1)
ts = 0 (slider from 0 to 1, step 1)
tc = 0 (slider from 0 to 1, step 1)
polígono1, d_1, j_2, k_1 = Polygon(J, C, A)
texto1: "Se reduce al primer cuadrante: α = " + α2 + ""
texto5: "α = " + α1 + ""
k = Segment(A, D1)
j = Segment(C, E1)
I = Point(i)
e_1 = Segment(I, E)
sgt = If((α ≥ 0°) ∧ (α ≤ 90°) ∨ (α ≥ 180°) ∧ (α ≤ 270°), 1, -1)
i_1 = Segment(C, E)
l_1 = Segment(J, E)
z1 = If(x1 ≠ 0, y1 / x1, (sgt * Infinity))
texto9: "OA = " + d + ""
texto10: "AB = " + b + ""
texto2: "sen (" + (LaTeX[α2]) + " ) = \frac{AB}{1}=" + (LaTeX[y1]) + ""
texto3: "cos ( " + (LaTeX[α2]) + " ) =\frac{OA}{1}= " + (LaTeX[x1]) + ""
texto4: "tan ( " + (LaTeX[α2]) + "  ) =\frac{AB}{OA}=  " + (LaTeX[z1]) + ""