\vec{u}

\vec{v}

Ver vector a

Ver vector b

Ver vector e

Ver vector c

Ver vector d

Modificar vectores base

\vec{a}

\vec{b}

\vec{c}

\vec{d}

\vec{e}

D = (-1.7320508075688772, 3)
A = (-2.598076211353316, 4.5)
B = (-1.7320508075688772, 5)
C = (-2.598076211353316, 3.5)
u = Vector(A, B)
v = Vector(C, D)
G = (6.928203230275509, 4)
H = (8.660254037844386, 3)
a = Vector(G, H)
I = (5.196152422706632, 0)
J = (6.928203230275509, 1)
b = Vector(I, J)
K = (6.928203230275509, 4)
L = (6.928203230275509, 0)
c = Vector(K, L)
M = (7.794228634059946, 1.5)
N = (9.526279441628828, -0.5)
d = Vector(M, N)
O = (2.598076211353316, -1.5)
Q = (-0.8660254037844384, -1.5)
e = Vector(O, Q)
f = false
g = false
j = false
h = false
i = false
P = (0.8660254037844386, 1.5)
a_1 = Line(P, u)
E = Point(a_1)
b_1 = Line(P, v)
k1u = Vector(P, E)
F = Point(b_1)
k2v = Vector(P, F)
k1: x(k1u) / x(u)
k2: x(k2v) / x(v)
texto3: "" + (LaTeX[k1]) + "" + (LaTeX[texto1]) + ""
w = Vector(P, P + k1u + k2v)
texto5 = If(k1 ≟ 1, texto1, k1 ≟ -1, (-texto1), texto3)
texto4: "" + (LaTeX[k2]) + "" + (LaTeX[texto2]) + ""
texto6 = If(k2 ≟ 1, "v", k2 ≟ -1, "-v", texto4)
texto7 = If(k2  <  0, texto5 + texto6, texto5 + "+" + texto6)
k = false
texto8: "" + (LaTeX[k1]) + " \; " + (LaTeX[texto1]) + ""
texto9: "" + (LaTeX[texto1]) + ""
u1: k1 ≟ 1
u2: k1 ≟ 0
u3: k1 ≟ -1
u4: u1 ∨ u2 ∨ u3
texto10: "-" + (LaTeX[texto1]) + ""
texto11: "" + (LaTeX[k2]) + "" + (LaTeX[texto2]) + ""
v1: k2 ≟ 0
v2: k2 ≟ 1
v3: k2 ≟ -1
v4: v1 ∨ v2 ∨ v3
texto12: "" + (LaTeX[k1]) + "" + (LaTeX[texto1]) + "+" + (LaTeX[k2]) + "" + (LaTeX[texto2]) + ""
texto13 = Simplify(texto12)
texto14: "" + (LaTeX[texto13]) + ""
R: P + (k1 * u) + (k2 * v)